v1.75.0 - Integrated ImGui v1.53 and some critical fixes
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Besides the largest change - importing v1.53, there's also been a bunch of fixes to how imguigml_sprite and imguigml_sprite_button function. They're now using a sprite cacheing system to guarantee that the sprite rendered is how GMS would do it for ya.
Biggest 1.53 changes to look out for, in my opinion, is the Drag/Drop API. I haven't fully tested it but feel free to post issues if you find them.
We're careening towards 2.0.0... that'll include some big overhauls to how input and colors are handled... as well as solidify ImGuiGML against crashes a lot better!
v1.75.0 - Soft update to v1.53 - no new functions wrapped, but api updated.
- Fixes
imguigml_spriteandimguigml_sprite_buttonnow draw trimmed sprites and sprite_added sprites correctly. (added sprite cache)
- Breaking Changes
imguigml_get_items_line_height_with_spacingis nowimguigml_get_items_line_height_with_spacing- removed
imguigml_is_root_window_focused()see focused flags - removed
imguigml_is_root_window_or_any_child_focused()see focused flags - removed
imguigml_is_root_window_or_any_child_hovered()see focused flags - removed
imguigml_set_next_window_content_width() - removed
EImGuiGML_WindowFlags:ShowBorders
- API Changes
imguigml_drawlist_add_polyandimguigml_drawlist_add_convex_poly_filledno longer accept AA paramimguigml_is_window_focusednow takesEImGui_FocuseFlags
- ADDED (from 1.53)
imguigml_drawlist_set_flagsandimguigml_drawlist_get_flagsfor messing with antialiasing (replacing the param above)imguigml_drawlist_use_overlayandimguigml_drawlist_use_windowallowing use of the new overlayimguigml_style_colors_lightimguigml_io_set_cursor_blinkand get.imguigml_show_demo_window,imguigml_show_metrics_window,imguigml_show_style_selector,imguigml_show_user_guide,imguigml_show_font_selectorimguigml_begin_drag_drop_source,imguigml_set_drag_drop_payload,imguigml_end_drag_drop_source,imguigml_begin_drop_target,imguigml_accept_drag_drop_payload,imguigml_end_drag_drop_targetimguigml_payload,imguigml_payload_get- Flags
- Added
PopupRounding,WindowBorderSize,FrameBorderSize,ChildBorderSizetoEImGui_StyleVar - Added
EImGui_InputTextFlags.NoUndoRedo - Added
EImGui_WindowFlags:ResizeFromAnySide - Added
EImGui_FocusedFlagsto pass toimguigml_is_window_focused, replacing the obsolete root_window functions - Added
EImGui_HoveredFlagsRootWindowandChildWindowto include in hovered tests - Added
EImGui_DrawCornerFlagsfor rounding flags
- Added
Files
imguigml_demo_v1.75.0.zip 2.6 MB
Jan 14, 2018
imguigml-v1.75.0.yymp 378 kB
Jan 14, 2018
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ImGuiGML
ImGui for GameMaker Studio 2
| Status | Released |
| Category | Other |
| Authors | rousr, net8floz, pleaseandthankyou, rabblrouser |
| Tags | extension, GameMaker, gamemakerstudio2, imgui, tool |
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